Education
Harvard University • Graduate School of Design
Class of 2022
Master in Design Studies, Technology
Pennsylvania State University • Schreyer Honors College
Class of 2020, 3.6/4.0 GPA
Bachelor of Architecture, Bachelor of Fine Arts
Minor in Architecture History, Minor in Art History
Research
International Computer Education Research Conference (ICER) 2021 • Research Member
Summer 2021
Presented a poster for research that entailed developing and prototyping a learning model for CS education via immersive and interactive storytelling. Piloted workshops which took place in Shanghai's Thomas International School.
Kuhlin Family International Research Grant • Undergraduate Researcher
Summer 2019
Researched Hanok architecture and developed a modular, stacking shape grammar using Grasshopper to create a solution for density housing in South Korea.
Erickson Discovery Grant • Undergraduate Researcher
Summer 2018
Researched digital representation of unconventional architecture, employing emerging technology such as vr and 3D Scanning.
Bellisario College of Communications • Undergraduate Researcher
Spring 2018
Assisted PhD student with experimental research on the effects of virtual reality on human perceptions and behavior. Facilitated participant experience and documented findings.
Work History
Dual Coast Technology • 3D Creative Generalist
October 2022 - Present
Developed applications for real-time data visualization. 3D modeled and textured environments and models, assisted the creative director in UI/UX prototyping, and created promotional video content.
Chris Dawson Architect • Architectural Designer
March 2023 - Present
Prepared construction and schematic design sets for various residential and commercial projects. Produced fly-through videos and photo-realistic renderings.
Scherf Laboratory • Game Designer
August 2016 - May 2020
Assisted research on serious gaming and its effectiveness in teaching non-verbal social cues to teenagers with autism. Tasks include storyline design, level design, character design and animation, asset modeling, scene dressing, and environment design.
Destination Design School • Design & Tech Coordinator
May 2021 - August 2021
Designed website UI and style guidelines. Lead branding redesign and managed merchandise from prototyping to production. Designed a series of educational, technology based workshops.
Awards
Harvard GSD’s MDES 6th Annual Research & Development Award • Recipient
Spring 2021
Received an award for research on webapp and GAN deployment of a Pix2Pix Hanbok Generator.
Big Ten Student Design Competition • Top 7 Finalist
Fall 2019
Led a group in designing an on-campus, student facility. Hosted by Big Academic Alliance and Herman Miller.
Software & Skills
Game Engine • Unity, Unreal Engine
UI/UX • Figma, Photoshop, Illustrator, InDesign
3D • Maya, Cinema 4D, Blender, Rhino, Revit
XR • Unity, Lens Studio, Spark AR Studio
Languages • Processing, P5.js
More • After Effects, AutoCAD, Clo, Mixamo, ArcGIS Pro, Twinmotion, Lumion, Enscape
AR/VR Design, UI/UX Design, 3D Modeling and Animation, Game Design, Character Design and Rigging, Environment Design, Prototyping, Photogrammetry, Video Editing